Game Mechanics
Master the strategic depth and tactical gameplay of Callers of the Current. Learn the rules, combat system, deck building strategies, and game economy.
📖 Game Rules⚔️ Combat System🃏 Deck Building💰 Game Economy
Turn Structure
Each player takes turns playing cards and attacking. Turn order is determined by coin flip.
- Draw 1 card per turn
- Play cards up to your mana limit
- Attack with creatures once per turn
- End turn when ready
Mana System
Mana is generated each turn and used to play cards. Mana increases by 1 each turn up to 10.
- Start with 1 mana
- Gain +1 mana per turn
- Maximum of 10 mana
- Unused mana is lost
Card Types
Three main card types: Creatures, Spells, and Artifacts. Each has unique properties and effects.
- Creatures: Attack and defend
- Spells: One-time effects
- Artifacts: Persistent bonuses
- Special: Mystic and Legendary cards
Victory Conditions
Win by reducing your opponent's health to 0 or by achieving special win conditions.
- Standard: Reduce health to 0
- Alternative: Mill opponent's deck
- Special: Complete quest objectives
- Draw: After 30 turns
Interactive Demo
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Turn Structure
Click to see turn flow
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Mana System
Visualize mana progression
Quick Reference
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Starting Hand
7 cards
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Starting Health
20 HP
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Turn Limit
30 turns
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Win Condition
0 HP or Mill
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